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Tag: sop

Posted on May 10, 2020May 17, 2020

Tutorial: How to Retime FLIP Simulations

Hi everyone, in this tutorial I demonstrate how to use the Retime node to time ramp a FLIP simulation in a smooth fashion with no jitter or stepping in Houdini 18.

Enjoy!

Posted on June 26, 2018August 4, 2018

Using Groups to Create a Diagonal Grid

Ever want to divide a grid up diagonally? Here is one quick way to do it.

warning – this technique is only for flat polygon grids.

Achieving this task is all about group compositing and how to combine groups to select specific parts of geometry.

Continue reading “Using Groups to Create a Diagonal Grid”

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announcement flip fluid glassworks grain houdini lighting melt meshing modeling pop fluid project pyro quick tip redshift retime rnd showreel simulation sop surface tension ui vellum vex video tutorial work

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