I put this shot together for fun using some of the methods from my resent tutorials. Might render this from more angles and I will add some breakdowns and stats later.
It is all done in Houdini and Redshift.
Hi everyone, in this tutorial I demonstrate how to use the Retime node to time ramp a FLIP simulation in a smooth fashion with no jitter or stepping in Houdini 18.
In this tutorial I demonstrate how you can create coiling viscous liquid effects using the FLIP solver in Houdini.
I am working on getting good looking beer foam as part of my beer simulation tutorial series. The setup still needs some work but its getting there.